Designer, Builder & Forever curiousDesigner, Builder & Forever curious
The Blender phase
I was still in high school when I found Blender. I had no idea how 3D worked, but I kept opening it, following tutorials and making things just to see what would happen. Some experiments turned out okay. Most did not. I did not mind. I was hooked.
Minted my first NFT
During lockdown, I got into digital art. NFTs were everywhere, and I was curious about how artists were putting their work out there. I made a few pieces and listed one on Foundation.app. Seeing something I had made available to the world felt pretty surreal at the time.
Making things for communities
College brought a whole new set of people and opportunities. I started creating posters, social graphics, presentations and motion pieces for tech communities, both on and off campus. There was always something to make, someone to collaborate with, or an event around the corner. I loved being part of it.
Hackathons, internships, freelancing and late nights
I got into hackathons and started working on ideas with people from different backgrounds. Between 2022 and 2024, I won Smart India Hackathon three times. There were plenty of ideas, prototypes, last minute changes and presentations along the way. It was my first real taste of building something with a team, from a rough idea to a working product.
In my final year, I also started taking on internships and freelance projects, working with different teams and clients while juggling college. I got to see how design worked outside classrooms and competitions, and started turning what I had been learning into actual work.
My first product design role
I joined Kaagaz as its first product designer. There was not an existing design team or a big library of components to start with. I got to work across the product, engineering and marketing teams, figure out how things should work, build the design system and work closely with engineering. For the first time, I could follow an idea all the way into the product people used.
Building something of my own
I started building LotiqLab, a tool for working with Lottie animations. This time, I was not just designing screens in Figma. I was writing code, making product decisions, fixing bugs and figuring out distribution too. It is a different kind of learning when every part of the product is yours to figure out.
Still figuring it out
I do not have a five year plan mapped out. There are too many things I have not tried yet. For now, I want to keep designing, building little experiments and exploring AI, picking up new tools and seeing where they take me.
The Blender phaseThe Blender phase
I was still in high school when I found Blender. I had no idea how 3D worked, but I kept opening it, following tutorials and making things just to see what would happen. Some experiments turned out okay. Most did not. I did not mind. I was hooked.











